Monday, August 1, 2016

Books for Gamers

Here are some great book suggestions for Gamers available at the Warren Township Library and in the Somerset County Library system.

Stop by one of the libraries or reserve a copy online.

Visit the Friends of Warren Township Library Facebook page or our Suggested Reading lists on our blog for more book suggestions.

Enders Game by Orson Scott Card - Once again, the Earth is under attack. An alien species is poised
for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin is a brilliant, ruthless, cunning, tactical and strategic master, and a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School (Middle School readers; High School readers; also available as an ebook)

Doomed by Tracy Deebs - Pandora Walker unwittingly unleashes cyber Armageddon on her 17th birthday and must play a virtual reality game in order to save the world. (High School)

Little Brother by Cory Doctorow - After being interrogated for days by the Department of Homeland Security in the aftermath of a major terrorist attack on San Francisco, California, 17-year-old Marcus, released into what is now a police state, decides to use his expertise in computer hacking to set things right. (High School)

Brain Jack by Brian Falkner - In a near-future New York City, 14-year-old computer genius Sam Wilson manages to hack into the AT&T network and sets off a chain of events that have a profound effect on human activity throughout the world. (Middle School; High School; also available as an ebook)

Ruins of Gorlan by John Flanagan - When 15-year-old Will is rejected by battle school, he becomes
the reluctant apprentice to the mysterious Ranger Halt, and winds up protecting the kingdom from danger. (Middle School; also available as an ebook)

Don't Turn Around by Michelle Gagnon - After waking up on an operating table with no memory of how she got there, Noa must team up with computer hacker Peter to stop a corrupt corporation with a deadly secret. (High School)

Insignia by S.J. Kincaid - Tom, a 14-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagon Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet. (Middle School; High School) 

Epic by Conor Kostick - On New Earth, a world based on a video role-playing game, 14-year-old Erik persuades his friends to aid him in some unusual gambits in order to save Erik's father from exile and safeguard the futures of each of their families. (High School;  also available as an ebook)

The Planet Thieves by Dan Krokos - On a routine voyage aboard an Academy spaceship, 13-year-old
Mason Stark and his fellow cadets are attacked by the Tremist, an alien race who have been at war with humanity for the last 60 years. (Middle School)

Rot and Ruin by Jonathan Maberry -In a post-apocalyptic world where fences and border patrols
guard the few people left from the zombies that have overtaken civilization, 15 year-old Benny Imura is finally convinced that he must follow in his older brother's footsteps and become a bounty hunter. (High School)

Heir Apparent by Vivian Vande Velde - While playing a total immersion virtual reality game of kings and intrigue, 14-year-old Giannine learns that demonstrators have damaged the equipment to which she is connected, and she must win the game quickly or be damaged herself. (Middle School; also available as an ebook)

Leviathan by Scott Westerfeld - In an alternate 1914 Europe, 15-year-old Austrian Prince Alek, on the fun from the Clanker Powers who are attempting to take over the globe using mechanical machinery, forms an uneasy alliance with Deryn who, disguised as a boy to join the British Air Service, is learning to fly genetically-engineered beasts. (Middle School; High School)